There is an insatiable desire and expectation for photorealistic imagery in many aspects of our lives—from movies and games to all kinds of science and industrial uses.
And with good reason. Pictures have immense value; they deliver insight, understanding, immersion, clarity, joy, and countless other WOW factors that help us make sense of our world and improve it.
But as developers well know, delivering true-to-life visuals ain’t easy. They require tremendous amounts of computing power coupled with stellar dev tools like advanced rendering, ray tracing, and rasterization to deliver high fidelity and high quality.
If you’ve got 16 minutes, tune in to this chat with Jim Jeffers, Intel Visual Solutions Team Leader, to hear his views on what’s driving visual experiences today and tomorrow, including:
- Key trends that contribute to powerful visualization
- The need for large amounts of accessible memory + “flexible” and “exponential” computational capability
- The growing use of physically based rendering and why this matters
- What Intel offers to accelerate graphics, including its goal to drive 1000x workflow improvement
- What graphics will look like in five years, with a democratization of high-quality visual capabilities that enables everyone to be a creator
And more, of course.
Get the Software
Be sure to download the Intel® oneAPI Rendering Toolkit (Beta)—5 free open source libraries for creating high-fidelity visualization applications and deploying across CPUs and GPUs.