Rendering 201: Rasterization, Ray Tracing & Intel® oneAPI Rendering Toolkit

Chapter 1: The Basics of Rasterization and Ray Tracing
In this course, Katrina Feliciano-Stoddard, Intel Product Line Leader for Visualization Solutions, provides an overview of rasterization and ray tracing including the advantages and challenges of each method for visualization. Katrina examines the trends in visualization and then introduces the open source libraries that make up the Intel® oneAPI Rendering Toolkit.

Chapter 2: Rasterization vs Ray Tracing and Trends
Take a deeper dive into the differences between rasterization and ray tracing, and get an overview of the trends to watch in visualization.

Chapter 3: Ray Tracing Challenges and the Intel® oneAPI Rendering Toolkit
Examine the challenges with ray tracing and how Intel is addressing some of them. Then get an introduction to the Intel® oneAPI Rendering Toolkit, including the open source libraries of Intel® Embree, Intel® OSPRay, Intel® OpenSWR, and Intel® Open Image Denoise.

Katrina Feliciano-Stoddard, Product Line Leader, Visualization Solutions, Intel Corporation

Katrina was an Intel Product Line Leader for Visualization Solutions for more than two years. She is an accomplished marketing and sales leader in technology including software, hardware, services, and consulting. Katrina has worked directly with customers across HPC, SaaS, ERP, SCM, data management, CRM, PLM, and business intelligence.

Performance varies by use, configuration, and other factors. Learn more at www.Intel.com/PerformanceIndex.