Get Your Code Future-Ready with FREE Technical Webinars

Sharpen your technical skills, get expert answers to specific questions, or dive into an entirely new area of development with webinars designed to deliver the goods.

Sign up today to attend LIVE SESSIONS covering the latest overviews, insights, and how-to’s on today's central and evolving topics—AI, DC, DL, HPC, IoT, ML, oneAPI, and other essential acronyms—that you can use right away.

Miss a session? No problem. All past sessions can be accessed on-demand for your convenience. (All webinars are available 2 days after they air live.)

Wednesday, September 30, 2020 9:00 am PDT
#VisualComputing

Create Hi-Fi Visual Experiences on XPUs: An Overview of the Intel® oneAPI Rendering Toolkit

If scientific visualization or digital content creation is your gig, this webinar is for you. Sign up to get the 4-1-1 on how 5 open-source libraries (available in a single, free toolkit) can accelerate your most demanding visual workloads across heterogeneous platforms.

Pixar. Disney. KitWare. Argonne National Laboratory.

These prestigious companies—and hundreds more—use the Intel® oneAPI Rendering Toolkit (aka RenderKit) to craft and optimize photo realism. From animated films to medical imaging, the five FREE libraries in this toolkit are key contributors to accelerating and optimizing an impressive breadth of computer vision applications.

If this speaks to you, register for this session.

Senior Technical Evangelist Rudy Cazabon will present the RenderKit, including:

  • An overview of the oneAPI ecosystem and where this Kit fits into it (HINT: enables photo-realistic richness across heterogeneous architectures—CPUs, GPUs, and future XPUs)
  • The key capabilities of its rendering and ray tracing libraries
  • Introducing the Intel® DevCloud and how to use the Render Kit via the Remote Desktop environment
  • A walkthrough of how to test-drive the RenderKit in the DevCloud for oneAPI using sample code

Sign up today!

Get the software
Download the Intel® oneAPI Rendering Toolkit for Windows, Linux, or macOS

Other resources

  • Develop in the Cloud—Sign up for an Intel® DevCloud account, a free development sandbox with access to the latest Intel® hardware (CPUs, GPUs, and FPGAs) and oneAPI software, including the Intel® oneAPI Rendering Toolkit.
  • Subscribe to the POD—Code Together is an interview series that explores the challenges at the forefront of cross-architecture development. Each bi-weekly episode features industry VIPs who are blazing new trails through today’s data-centric world. Available wherever you get your podcasts.
Rudy Cazabon, Senior Technical Evangelist, Intel Corporation

Rudy is a seasoned technical expert with over 25 years’ experience in software, with special focus on graphics rendering, computer vision, deep learning, and IoT technologies. Prior to joining Intel, he served as engineering manager and architect for several game-engine and graphics companies, and worked on projects including Autodesk 3DS Max, Havok StudioTools, and Adobe Flash Catalyst. He has run his own technical consultancy in 3D graphics, VR, and computer vision and brings a wealth of experience and passion from these domains into current efforts in the Intel® oneAPI Rendering Toolkit. Rudy is an active participant in ACM Siggraph and IEEE. He holds degrees in space sciences, aerospace engineering, and management science from Georgia Tech and Stanford.

Monday, November 9, 2020 9:00 am PST
#oneAPI

Explore GPU acceleration in the Intel® DevCloud

If you have applications targeted for and/or deployed on CPUs or GPUs … this webinar is likely for you. Get the 4-1-1 on how to rev your code for graphics capabilities, cross-architecture.

There are scant few “vision-type” applications that can’t reap additional benefits when accelerated for graphics processing units—whether discrete GPUs or integrated multi-component architectures.

This session focuses on how to do exactly that.

How? Using the optimized software tools found in the Intel® oneAPI Base Toolkit coupled with Data Parallel C++ (DPC++), a new language based on familiar C++ and SYCL.

Join software application engineers Anant Sinha and Alberto Villareal for a tour through the entire oneAPI workflow of GPU-focused acceleration, including:

  • Identifying the parts of your code that will benefit from acceleration (Hint: this uses Intel® Advisor’ Offload feature)
  • Creating accelerated software in DPC++
  • Exploring oneAPI accelerated libraries
  • A live demo showing how to optimize the final code result and run it in the Intel® DevCloud on the latest collection of Intel® Processor Graphics Architecture

Grab a spot today.

Get the software

  • Download the Intel® oneAPI Base Toolkit—includes nearly 20 dev tools and libraries for creating cross-architecture applications, including all those showcased in this webinar.
  • Sign up for an Intel® DevCloud for oneAPI account—a free development sandbox with access to the latest Intel® hardware and oneAPI software.

Other resources

  • Learn more about the DPC++ language
  • Learn more about the Intel® oneAPI DPC++ Library
  • Learn about Intel® Advisor’s Offload feature (available as part of the Intel oneAPI Base Toolkit)
  • Subscribe to the POD—Code Together is an interview series that explores the challenges at the forefront of cross-architecture development. Each bi-weekly episode features industry VIPs who are blazing new trails through today’s data-centric world. Available wherever you get your podcasts.
Anant Sinha, Software Applications Engineer, Intel Corporation

Anant is a Software Application Engineer who works with developers, helping them optimize their deep learning and machine learning applications for Intel architectures. Prior to joining Intel in 2018, he spent nearly 10 years as a software product engineer and software developer for Esri, a global market leader in the GIS (geographical information system) framework. Anant holds a bachelor’s in computer science from BITS Pilani, Masters of Engineering in Computer Science from Cornell University and Masters of Science in Computer Science from University of California, Riverside.

Alberto Villareal, Software Applications Engineer, Intel Corporation

Alberto is a software engineer responsible for helping developers optimize their applications to take advantage of parallel architectures. He came to Intel in 2016 with 15 years’ experience in software optimization and algorithm development/analysis in the energy industry. Alberto holds two MSc degrees from the Colorado School of Mines: Mathematics &Computer Science and Geophysics.

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